You're on mute: the video call game
A 90-second video call, cameras on. Unmute when someone calls on you and give your answer. The dog, the kid, the doorbell and the blender all wait for that moment.
A 90-second call. Unmute when it's your turn, and mute when the dog picks that moment.
Today's round
On today's shift, so this one earns merit.
Today's round Done for todayToday's round done
- Your bestBest
- Next round
Solo round
Today's roundAnswered 0Strikes 0 of 3Points 0
Paused
You're on a break. The clock waits until you press Resume.
YouMuted
M or Space unmutes and mutes.
Tap the button to unmute and mute.
Your turn. Talk till the bar fills, then mute.
Time card
| Jargon quiz | Not punched yet |
|---|---|
| Reorg | Not punched yet |
| Meeting or Email | Not punched yet |
| Boss Key | Not punched yet |
| Coffee Badge | Not punched yet |
| You're on Mute | Not punched yet |
| The Application | Not punched yet |
| Pizza Party | Not punched yet |
| Expense Report | Not punched yet |
| Self-Review | Not punched yet |
| Real or fake | Not punched yet |
| Work memes | Not punched yet |
| What really happened | Not punched yet |
| Reply game | Not punched yet |
Each day's shift is 5 of these 14 games.
The next shift starts at midnight.
This week's review
- Days clocked in
- Merit earned
- Job title
Note from HR
How to play You’re on Mute
Unmute when it’s your turn
Every camera on the call is on. Whoever has the floor gets a ring round their tile, and what they say comes up in the speech bubble. When a line says your name or asks you something, it’s your turn: the mic button lights up and says so. Unmute with the button, M or Space, and talk. Stay muted and the call shouts that you’re on mute. Your answer needs 2 seconds of open mic, and your words fill the bubble as you say them. Then mute again.
A turn gives you time to read the line, then the 2 seconds to talk, plus room to spare. The time to read is 3 seconds at the start of the call and shrinks to 1.8 seconds by the end. A long line gets a quarter of a second more for every word past the fifth. Let the turn run out without a word and you answered on mute. Run out halfway through and you were cut off. Both are strikes.
Mute when the house goes off
Something at home waits for your turn. Your first turn is quiet. From the second on, the dog, your kid, the doorbell or the blender goes off in most of them, and always while you’re talking or about to.
Each one warns you first: the dog lifts its head, a face peers round the hall door, someone appears behind the front door’s glass, the blender’s light comes on. The warning lasts 0.6 to 0.9 seconds, and the noise goes on for 1.2. Mute before it goes off, let it pass, then unmute and finish. Muting only pauses your answer, so nothing you already said is lost. If your mic is open when the noise goes off, or you unmute while it’s still going, the whole call hears it, and that’s a strike.
Three strikes and you’re dropped from the call. The meeting carries on without you.
Lines that aren’t for you
Not every line with “you” in it is yours. “Priya, what do you think?” is for Priya. “Can everyone see my screen?” is for nobody. Some lines even say your name and ask for nothing, like the one telling you to stay on mute. You don’t have to read them to tell: the mic button only lights up on your turn. The hard part of the game is the noise.
Unmute on a line that isn’t yours and you talk over whoever has the floor. Leave your mic open into a line that isn’t yours and you talk over that speaker too. It isn’t a strike, but each one takes back half of what an answer earns.
You’re on Mute scoring
How the call scores
Each answer the call hears is worth 100 points. Talking through a warning banks more of your answer, and it pays: if you mute with less than 0.4 seconds to spare, the close call adds 50. Mute too late and the call hears the dog. Your result is stamped like a performance review. Stay to the end with every answer heard, no strike and no more than two talk-overs, and you exceed expectations. Get dropped and the stamp never gets past needs improvement.
A call deals up to 22 lines and says the ones it has time for, about half of them your turns. A turn ends as soon as your answer is heard, so a quick call runs out of lines early. It lasts 90 seconds at most, and when the host runs out of things to say, the host gives everyone the time back.
Today’s call and solo calls
Today’s call gives everyone the same people, lines and noises, as every daily round of our games to play at work does. Solo calls are drawn at random, and they skip the lines you’ve heard lately.
Some days change the call, and the start panel says how before it begins. An all-hands seats eleven others and reads every slide aloud, which keeps each line that isn’t yours up a third longer. A client call pays double, and each turn leaves you a fifth less time to spare once you’ve read the line. On a rare day your kid is home sick: something goes off in every turn after your first, and every close call pays double.
Take your time and Pause
With Take your time ticked on the start panel, the call runs at half speed. Every turn and every warning lasts twice as long, and since the mic is already a switch, nothing needs holding. Such a call sets no best, and it earns merit only as today’s round on a day the game is on the shift.
Pause stops the call at any point, and it waits until you press Resume. Switching to another tab pauses it too.
Why everyone is on mute
Muted by default
The dog isn’t the only reason to stay muted between turns. A study that followed 55 remote workers hour by hour for a working week found that muting the microphone was linked to less tiredness after a call.
The same button that keeps the blender off the call decides whether anyone hears your answer, so every turn to speak starts with a tap people forget.
Your own face on screen
Every camera in the game is on, yours too, because your own tile is where the dog shows up. In a 2024 experiment, 32 people wore EEG caps through a live video meeting. Their fatigue was measurably higher during the stretches when they could see their own face on screen.
What the mute button does
Pressing mute doesn’t always cut the app off from the microphone. A 2022 study traced the sound through popular video call apps after mute was pressed. Some kept reading the microphone the whole time, and others checked it now and then.
One app sent statistics about the sound to its servers while the user was muted. From those alone, a test model could tell six background activities apart, cooking and cleaning among them, about four times in five.
Calls nobody booked
57% of meetings are ad hoc calls with no calendar invite, so a call can start before anyone has found their headphones. Meetings after 8 pm are up 16% in a year. During core hours, a meeting, an email or a notification interrupts people every 2 minutes.
To play along with the whole meeting, open buzzword bingo and share the room link. In Boss Key you flip your screen to a spreadsheet before your manager walks in.
Questions about being on mute
What does "you're on mute" mean?
It means you're talking on a call with your microphone switched off, so nobody can hear you. Someone else has to tell you, usually right after your best point of the meeting.
Why does everyone forget they're on mute?
Because the mute button does two jobs. It keeps the dog off the call and it decides when anyone hears you, and one tap swaps them. In one study, people also felt less tired after calls where their microphone was off.
Is You're on Mute a team game?
No, you play it alone. Everyone who plays today's round gets the same call, so a team can compare scores in the chat afterwards. For a game the whole meeting plays at once, try buzzword bingo.
Does muting stop the app from hearing you?
Not always. In a 2022 study, several video call apps kept reading the microphone while muted. One reported numbers about the sound back to its servers, and those numbers were enough to tell cooking from cleaning.
Sources
The 4 sources behind this page
- Microsoft WorkLab: Breaking down the infinite workday
- University of Galway news, April 2024: seeing yourself on screen in video meetings causes fatigue
- Bennett, Campion, Keeler and Keener: Videoconference Fatigue? Exploring Changes in Fatigue After Videoconference Meetings During COVID-19 (Journal of Applied Psychology, 2021)
- Yang, West, Thiruvathukal, Klingensmith and Fawaz: Are You Really Muted? A Privacy Analysis of Mute Buttons in Video Conferencing Apps (PETS 2022)
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